This article shows you how to group layers into folders (called rows) in the layer panel, reorder them by dragging, and manage whole folders with duplicate, delete, and rename.
Why use folders?
Templates with many layers — a full team photo with a row of player frames, name plates, and background elements — can get unwieldy fast. Folders let you collapse a related group of layers into a single labeled row, move them together, and duplicate or delete them as a unit. The layer panel supports any number of nested folders alongside standalone layers.
Create a folder from a selection
- Select two or more layers — shift-click in the layer panel, or drag on the canvas to lasso them.
- Right-click any selected row in the layer panel.
- Choose Create folder of selected layers.
A new folder called New Folder appears, containing all the selected layers. The editor immediately puts the folder name into edit mode so you can type a meaningful name straight away.
If two of the selected layers share the same name, the editor will ask you to rename one before grouping — layer names must be unique within a folder.
Create an empty row
Click the Add row button (+ folder icon) in the top-right corner of the layer panel header. A new folder named Row 1 (or the next available number) appears at the top of the list, ready to name and populate by dragging layers into it.
Use empty rows to pre-structure a template before layers exist — for example, marking out a "Player" row and a "Background" row.
Drag layers to reorder and move into folders
Every layer row and folder header has a drag handle (six-dot grip) on its left edge. Drag a row up or down to reorder it. As you drag, a blue insertion line shows exactly where the item will land when you release.
- Drop above or below a folder header — the layer lands outside that folder, at that position in the list.
- Drop onto the middle of a folder header — the layer moves inside the folder. The folder expands automatically if it was collapsed.
- Drag a whole folder — pick it up by the folder header's grip and move it. Its layers travel with it.
- Move a layer out of a folder — drag it to the left (past the indented margin) and drop it between rows to place it at the top level.
You can also move layers via the right-click menu: right-click a layer row, choose Move to folder, then pick a destination from the list. Choose (No folder) to move a layer back to the top level.
Collapse and expand folders
Click the chevron arrow on the left side of a folder header to collapse or expand it. A collapsed folder still shows a layer count badge so you know what's inside. Collapsing folders keeps the panel tidy when you're working on an unrelated section of the template.
Rename a folder
There are two ways to rename a folder:
- Double-click the folder name directly in the panel to enter edit mode.
- Hover over the folder row, click the ⋯ (Folder actions) button that appears, then choose Rename.
Type the new name and press Enter to confirm, or Esc to cancel. Folder names can duplicate across folders — the uniqueness rule applies to layer names within a folder, not to folder names.
Duplicate a folder
Hover over the folder row and click the ⋯ (Folder actions) button, then choose Duplicate. The editor copies the folder and all the layers inside it, placing the duplicate directly below the original. Duplicating is the fastest way to add another row of player frames that matches the first one.
Delete a folder
Hover over the folder row and click the ⋯ (Folder actions) button, then choose Delete. If the folder has layers inside it, a confirmation dialog appears:
- Click Delete folder & layers to permanently remove the folder and everything in it. This cannot be undone.
- Click Cancel to go back.
Empty folders are removed immediately without a confirmation step.
Rename an individual layer
Layer names matter — they drive the field names used by integrations and the Move to folder menu. To rename a layer: hover over its row in the panel and click the pencil icon that appears, or right-click the row and choose Rename. Names must be unique within the same folder. If a collision occurs when you move a layer into a folder, the editor will alert you and ask you to rename one first.
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